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Geometry Dash Fingerdash

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Geometry Dash Fingerdash Summary

Fingerdash is an official level in the game Geometry Dash.

  • Level Number: The 21st official level.
  • Update: It was added in the game's Update 2.1.
  • Difficulty: It is rated Insane with 8 stars, making it one of the most difficult main levels.
  • Song: The song is titled Fingerdash by the artist MDK.

In this level, you guide your cube-shaped hero through spike-infested tunnels, waves of lava, and electrically charged hindrances, all the while timing your actions to an invigorating beat. Fingerdash is ranked Insane, but many consider it one of the easier levels of its difficulty rating because of its rhythmic nature and organic flow.

Important Details About The Level

  • Spider: For the first time, the Spider mechanism is included in the official gameplay. When tapped, the icon will instantly flip gravity and teleport up or down the next surface (like teleportation).
  • Dash Orb: These new orbs allow players to dash in a designated direction.
  • Design: The level has a vibrant visual design, using lots of neon colors and a fast rhythm, closely synchronized with the music.

Guide to Conquering Geometry Dash Fingerdash

How to Overcome the Hardest Parts

While technically simpler than most community-created Insane levels, Fingerdash nonetheless has a couple of sticky parts:

  • Wave Segments: Wave gameplay returns in constricted corridors with little room for error. Repeat tapping and serene movement are the key here.
  • Ship Parts: Spinning objects and narrow spaces have to be navigated through with careful control. Try to stay in the center and anticipate gravity changes.
  • Spider Mode: This new mode is dizzying initially. Start by mastering simple jumps and how the teleport move works before rushing through it.

Secret Coins in Fingerdash

  • First Coin: After exiting the first ship half, perform a series of jumps between vertical columns. Slide between them, or use a triple-jump method to grab the coin.
  • Second Coin: Following jumps over thin platforms, jump over a line of falling blocks. Jump off the second-to-last block to collect the coin before returning to the main route.
  • Third Coin: This one is the hardest. Navigate past early obstacles in the final ship sequence and locate a hidden crevice in the ceiling. Entering this tight path leads to a hidden corridor and the third coin.

Geometry Dash Fingerdash vs Earlier Levels

Compared to earlier entries like Geometry Dash Stereo Madness or xStep, Fingerdash is a huge leap in design complexity and gameplay depth. Later stages focus on the cube mode and a straightforward jump timing, while Fingerdash incorporates multiple forms, portal transitions, and fast visual changes.

The Spider gamemode itself adds another layer of skill. The Dash Orb introduction makes the game require being ready for burst movement rather than constant jumps.